Duel

Every character needs to have a handful of defining traits. These range from aspects of their personality to specific garments or gear. This gruff wanderer’s key item is his helmet, which was the first thing I defined for Ramas. Eventually, I added a few more pieces of equipment, including his cloak, and gifted him with a set of powers that I was eager to explore. While I enjoy exploring this unique collection of abilities, I cannot for the life of me remember what inspired them.

Unfortunately, I’m not quite ready to detail that original storyline, but I couldn’t let these abilities sit in my mind unused. So when it came time to write a Fantasy with only two hundred and fifty words, I dove into a different time period and another patch of earth for this collection of micro-tales. For those who missed Ramas’s initial tale, click here to read Warning. Or click on that tale’s cover to follow his journey.

Ramas’s Journey

Despite having another character in mind when I roughed out these powers, Ramas and his adventures have allowed me to explore and cement these mystical powers in chunks of two hundred and fifty words.

Come, sit down and allow me to give you a mini-escape and kindle your imagination.

Duel

The wind tore at the towering stranger’s cloak.

Ramas’s grinding teeth shattered the tense silence as his arms stretched towards opposite horizons. “Gerald, turn around and leave.”

As the black fabric danced, Gerald’s hand rocketed toward the clouds. Instantly, a tremor raced under Ramas’s feet as Gerald widened his stance. “Emilie chose me to handle this troublesome village because of our history.”

“Go away!” Ramas said as his staff whirled through the air, with the pulsing emerald light searing the sky.

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